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Chess software and its impact on chess players
Khaldoon Dhou (author)David Casperson (Thesis advisor)University of Northern British Columbia (Degree granting institution)
2008
Master of Science (MSc)
Computer Science
Number of pages in document: 57
Computer-aided chess is an important teaching method, as it allows a student to play under every condition possible, and regulates the speed of his/her development at an incremental pace, measured against actual players in the rated chess community. It is also relatively inexpensive, and pervasive, and allows players to match themselves against competitors from across the world. The learning process extends beyond games, as interactive software has shown it teaches several skills, such as opening, strategy, tactics, and chess-problem solving. Furthermore, current applications allow chess players to establish rankings via online chess tournaments, meet international grandmasters, and have access to training tools based on strategies from chess masters. Using 250 chess software packages, this research classifies them into distinct categories based mainly on the Gobet and Jansen's organization of the chess knowledge. This is followed by extensive discussion that analyzes these training tools, in order to identify the best training techniques available building on a research on human computer interaction, cognitive psychology, and chess theory. --P.ii.
Computer chess.Chess players -- Effect of technological innovations on.
https://doi.org/10.24124/2008/bpgub1368
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