i2Culture All-Gender Bathrooms on Campus Colin Slark Editor-in-Chief Yo may have noticed the signs all over campus. Every single-occupancy bathroom at UNBC now has a sign on it that reads “All-Gender Bathroom”. You might be wondering about that, after all, were the bathrooms previously not all- gender? There was a little picture of a person, and picture of a little person in a dress. Male and female. All genders, right? Not so. Many people were born in a male or female body and assigned that gender identity at birth, but identity as a member of the other gender. These people are transgender. Furthermore, other people identify as genderfluid, adhering to aspects of both male and female gender identity, and other people identify as non-binary; they do not identify as male or female. You may think that gender is a binary, but instead it is a vast spectrum. To accommodate all people on the spectrum, UNBC students led an initiative to make sure that bathrooms on campus are more accessible to people of all gender identities. Members of NUGSS and the Northern Pride Centre started the initiative back in January when a group of students identified some issues important to them on campus that they would like solved. UNBC President Dr. Daniel Weeks approved the initiative back in February and this October the plan was completed to change the signage on all single-occupancy bathrooms on campus. Angela Kehler, past president of NUGSS and one of the leaders of the initiative says that the motivation for the initiative was about visibility: “It’s about [...] the awareness that not all people identify within the gender binary and we need a safe space for everyone on campus.” Krystal Vandenberg, president of the Northern Pride Centre says that inclusivity was on the mind when the initiative was thought of: “The single-stalled washrooms only had the handicap sign on the labels as well as male and female, which is a binary, and people that are not of a binary gender are not comfortable in using those washrooms. Also, people that may be transitioning may not be able to pass and feel uncomfortable going into one of the big gendered bathrooms due to harassment. The stats of people being harassed in gendered bathrooms is actually quite high, there have actually been cases at UNBC of individuals who do not fit within the gender binary being harassed [in gendered bathrooms]. They prefer to use the single-stall bathrooms DLC and the Gaming Industry Shawn Caldera Publisher Eu this month, one of the most anticipated video games of 2015 was released, Fallout 4. An estimated 1.2 million copies have been sold on launch day, with rumours suggesting it may even surpass the company’s last big release title, The Elder Scrolls V: Skyrim. Many gamers at UNBC have already bought it, or are waiting for the chance to buy the game. What makes it stand out among the plethora of games that have been released over the past 3 months? Besides the amazing themes, expansive worlds and customizability that the Fallout series has given gamers for years, one of the biggest things that gamers are attracted to is the massive amount of content they get on day 1; and to have the full game that they are paying for. That last sentence may confuse the non-gamers a bit, so prepare for some condensed info. Modern video games publishers are criticized for selling games that are full with DLC (Downloadable content) and microtransactions. More recent examples include Ubisoft’s Watch Dogs, WB’s Arkham Knight, and Assassin’s Creed Unity. These games, when released, had major performance issues, limited the gameplay of the user and/or, had major areas that were inaccessible due to a DLC or microtransaction restriction. These are considered “top-shelf” games, which sell anywhere from $69.99 to $79.99, and at that price, a game should be packing in as much quality as possible? Theoretically, they should, but in almost in a sudden wave, publishers began to adopt this stance. Free to play games, such as Tribes: Ascend, were dubbed “pay-to-win,” due to the ability to buy almost every weapon, ability and level boost to get to a higher rank, than the vanilla experience point grinders. Essentially, it’s left many gamers with a sour taste in their mouth, and has led to much skepticism about where the industry is going. The model of microtransactions is somewhat of a joke in the industry. It’s almost expected from all free-to-play games, and leave the gamer ina state of helplessness; and that’s probably why there is so much saturation of the model. Free-to-play is perhaps not the worst direction for the industry to go, but very few companies do it correctly. Take for example the popular MOBA game, League of Legends. By having only special skins and experience boosts available for purchase, it allows for a much fairer metagame, which rewards players for skill and practice. This way, it keeps the game true to its core, while having an option for players to succumb to their inner collectors. Compared to a game that sells its DLC almost a year before the game comes out and can’t even run on launch day, one can figure out which is the better model, both for the gamer and the publisher. The DLC and microtransaction dominant model seems to have begotten lazy game design. However, publishers like Bethesda continue to be a guiding light for those losing faith in the once underdog industry. Even though Fallout 4 has DLC announced, it is merely for expansion, meaning that even once you but felt uncomfortable doing so because they were labeled handicapped washrooms, and these people felt they were occupying a space reserved for certain individuals. However, some feel that this initiative does not go far enough as the multiple-occupant bathrooms are not gender neutral and some others believe that people using these washrooms will be labelled as not being part of the gender binary. The issue with making all washrooms gender neutral is that many women and men are uncomfortable with sharing bathroom space with each other. As for people using the washroom being singled out, Vandenberg says: “[The washrooms] are accessible to anyone. I know that one of the washrooms down in building 8, there was a female washroom and a single-stall washroom right beside it, and if you had a class nearby, males would tend to use that washroom instead of walking to the next closest bathroom at the other end of the building. It’s not going to flag anyone as being part of the non-binary, or trans community. They’re accessible to everyone.” Ultimately, this move allows people at UNBC to use whatever bathroom they feel comfortable using. Anything that allows and facilitates people to feel safer and more secure without infringing on anyone else should be counted as a victory. buy the game, you can do all you want to in the post- apocalyptic setting without hitting an invisible money- wall. And if you do happen to want more stories and missions to follow, you can then purchase the extra content, which truly satisfies the meaning of “extra content.” Game developer Masahiro Sakurai holds firmly onto this belief. Being the main man behind the Kirby and Smash Bros. series, he is considered one of gaming’s top developers. His latest game, Super Smash Bros for Wii U and 3DS, has close to 60 playable characters (with more on the way), a huge selection of stages, game modes, and multiplayer capabilities. In a column with Famitsu, Sakurai stated “these days, the ‘DLC scam’ has become quite the epidemic, charging customers extra money to complete what was essentially an unfinished product.” When asked what differentiates the DLC methods that he uses for his games, he wrote that “The DLC we are releasing for Smash is authentic, developed only after we finished working on the main game. Of course, said content will come to you at a premium as compensation for the work put into developing additional content post-production.” With some of the bigger names holding true to the standard of quality, instead of succumbing to corporate greed, there is still hope that the industry will drop the DLC and microtransactions soon, or will be forced to when they see how these AAA developers are still making their fans happy to keep on coming back.