Filbert Cartoons By Anthony Labonté Sports 15 / DID YOU GET THAT SCHOLARSHIP FOR ACTIVISM? By: L. A. Bonté NO... 1 GUESS THEY UJEREN T IMPRESSED WITH MY INVOLVEMENT... For more comics and animations visit FilbertCartoons.com WITH THE DANCE DANCE REVOLUTION! Video Game Review: Undertale Colin Slark Editor in Chief here has been an embarrassment of riches for gamers this year. Fallout 4, Metal Gear Solid V, and the latest installments in various series with annual installments have been released to critical success and high sales numbers, but none of them can compare with what is truly the greatest game of the year. Released back in September, indie PC game Undertale has taken critics by surprise, becoming one of the top rated games of all time for computers. How has it managed to do this? Copious amounts of originality and charm. Created by indie developer Toby Fox and friends, Undertale is an 2D role-playing game that mixes elements of turn- based and real-time combat systems. When fighting a creature, you play a timing minigame to determine how much damage you do and then when you are attacked, you play a minigame reminiscent of bullet hell games where you control a heart representing your character and guide it so enemy attacks do not connect and damage you. It is a fun addition that lets you feel more involved in your battles than the standard, where you select an action, then your opponent selects an action and so on, without the player doing anything other than selecting items from a menu. While the bullet hell aspect is new, the idea of interactive battles in turn-based role-playing games is not as various RPGs, especially the Paper Mario and Mario & Luigi series have been doing it for years, but what is really remarkable are the nonviolent ways you can interact with enemies. You have a list of actions you can perform with every enemy in the game. You can flirt with some, joke with others, and even get into flexing contests with one particular creature. The upside to this is that you forsake your ability to attack or flee for a turn, but in return you get to weaken, distract, or even convince enemies that they should stop fighting with you. That is right, you can complete Undertale without killing a single living creature. Doing so means you do not earn any experience points, which means it is possible to beat the game with your character still being at level 1. It is more than a novelty too, the game’s characters will react to you differently depending on how violent or nonviolent you are. This brings up another high point of the game; the writing and character design. Undertale is the funniest, most charming game in ages. Every character, down to random creatures standing around has an unique design and personality. The principal characters are so interesting, that you are heartened to see them appear again, because you want to figure them out or read their laugh out loud dialogue. The humour is great because it does not rely extensively on references to outside material, or stereotypes, but the characters’ actions and personalities. That being said, the game gets surprisingly dark if you choose to be a murderer. If you play nonviolently, you can befriend many of the game’s characters, but if you play violently, they will react to you differently according to different levels of violence. They always retain their core essence, but the way they, and the world with them shifts to match your demeanor as a whole is impressive. Many games let you indulge your inner sociopath, letting you carve a bloody swath through various places. It is easy to do so in such a game because many of your victims are featureless, uninteresting shells, devoid of any distinguishment from anyone else in the environment. In Undertale, when you kill a creature, you feel like you are killing a person, and you feel guilt. This review has been scarce on exact details, because this reviewer feels that the game is a personal experience. You should play the game exactly how you want to play it and you will get a variation of the story to match. Once you have played through once, go ahead and look up how to reach all the endings and easter eggs, because they are many, and most of them help flesh out the game’s world or backstory. The characters are interesting, the writing carries weight and is funny, the music is varied and a joy to listen to, and the attention to detail is extraordinary. For what it attempts to do, Undertale is essentially perfect.